The studio
My perpetual practice. The lab: working products, most of them vibe-coded, built in my own studio. The art: installations, speculative design, and participatory experiences that rewild technology.
A public, live painting space where strangers create together in real time.
A democratically structured, community-maintained RAG model - collective governance for a knowledge layer.
An AI-integrated design system, used across my client work.
A content branding and creation system.
A research tool surfacing links between unlikely ideas.
A critical game where endangered species trade as memecoins - 2% of every trade funds real conservation.
These experiments feed the client work - Olive became the knowledge layer of repair.